OVER POKEMON

Over Pokemon

Over Pokemon

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Pokémon refers to both the franchise itself and the creatures within its fictional universe. As a noun, it kan zijn identical in both the singular and plural, as kan zijn every individual species name;[10] it is grammatically correct to say "one Pokémon" and "many Pokémon", as well as "one Pikachu" and "many Pikachu".

Uitgezonderd de basislijnspellen bestaan er alsnog veel verschillende spellen uitgekomen, ze variëren betreffende puzzelgames tot 3D-RPG's iOS en Android-spellen

Die reeks is verder alweer te verdelen in een paar delen, veel nieuwe spellen, en veel remakes Derde generatie

Daar zijn in een hip aangaande een nieuwe spellen Ruby, Sapphire en Emerald tevens remakes geschapen van Pokémon Red en Blue. Deze hebben ons naamsverandering ondergaan en enige inhoudelijke veranderingen, en bestaan daarop op een markt gebracht.

[234] Staff of both 4Kids and NoA then made a pre-selection and send the approved proposals to Japan, where the council made the final decision. Many submissions were bounced at the US stage, and thus never got sent to Japan. Tilden noted that processing all license applications, and mailing all approved prototypes and their documentation to Japan, was a lot ofwel work. Arakawa did consider streamlining the process by moving someone from Japan to the US, but no person could be found who was as competent as Ishihara.[267]

Flush with nationalistic pride, Japanese social commentators suddenly found a specifically Japanese "fragrance" in these previously culturally odorless products." ^

Bulbapedia is an encyclopedia about Pokémon to which anyone can contribute. Since its launch in February 2005, it has grown to become one ofwel the largest Pokémon resources on the het web.

Evolutie hangt bij ons Pokémon genaamd Eevee verder af van het tijdstip betreffende een dag. Als deze overdag evolueert via zijn blijheidsniveau wordt dit Espeon, maar 's avonds is het Umbreon (in de vierde generatie is het verder zo betreffende andere Pokémon, Sneasel evolueert bijvoorbeeld 's nachts (betreffende ons bepaald voorwerp) in Weavile).

"When wij started this project in Japan, one of the first things I was told was that this kind ofwel thing would never appeal to American audiences. They said, 'Because the characters are in a very Japanese style, you cannot sell them to Americans'.

[4] These concerns were countered by psychologist William Damon, who told Newsweek that obsessing is in fact a normal part of a child's neurological development. It should concern parents only when the obsession gets dangerous or excessive.[510] An op-ed in the New Zealander newspaper The Dominion Post claimed that the anti-Pokémon sentiment was particularly American: "The backlash, which seems largely confined to the United States, may be no more than the sound of the world's leading cultural imperialist gagging on a taste of its own medicine".[511]

In die film speelden een zeldzame Pokémon Mew en Mewtwo. In een Verenigde Staten ging een film in première op 10 november 1999. Een film had kort dit record vanwege grootste handel gedurende een opening een geanimeerde film. Regelen gestart kort daarop een spel gebaseerd op een geliefde anime. Hiermee werden Pokémon Yellow (Pokémon Geel) werkelijkheid, en kwam uit op 12 september 1998 in Japan, en 25 oktober 1999 in de Verenigde Staten en Europa. Pokémon Yellow stond trainers toe een rol van Ash aan te nemen, en rond te reizen door een plaats Kanto, betreffende animeachtige graphics wegens iedere Pokémon, en een Pikachu zodra kameraad, welke een trainer volgde. 2e generatie

Pokémon Crystal was verder dit allereerste verplaatsbare Pokémonspel het bewegende animaties had wegens iedere Pokémon. Trainers in Japan kregen ons bijgevoegde bonus via in staat te geraken gesteld te ruilen, vechten, en ook dit bemachtigen met een legendarische Pokémon Celebi via draadloos Pokemon Elite Trainer box met een mobiele telefoon aan te loggen bij het Pokémon Mobile System. Trainers waren ook voor dit in het begin in staat te kiezen welk geslacht hun personage had. Derde generatie

Ruby and Sapphire were released in Japan on November 21, 2002, and in the rest of the world the next year. The games introduced 135 new Pokémon, bringing the total amount to 386. Because of this, Golin Harris, NoA's ad agency,[235] advised them to move away from the "Gotta catch 'em all!" slogan. They reasoned that if new, younger players were drawn into the franchise with Ruby/Sapphire, they would find the concept of "catching them all" to be a daunting if not impossible task if they didn't also have Red/Blue/Yellow and Gold/Silver/Crystal.

A production council was formed to produce the Pokemon anime. Different people appeared at different meetings, but four individuals usually present were Ishihara ofwel Creatures, Sugimori ofwel Game Freak, Yuyama ofwel OLM, and independent producer Yoshikawa. Yoshikawa had the final say. The council decided on the anime's worldview, characters, general storyline, and various important details. The early meetings, which were also attended by Tajiri, usually started with a Q&A session in which Tajiri and Ishihara were asked about the Pokemon universe.[174] The council was careful to have the anime be in concordance with the video game. Inevitably, there had to be differences between the two, but all agreed that the overall worldview as envisioned by Tajiri should not be disturbed.

By 2002, the craze had ended, after which Pokémon became a fixture in popular culture, with new products being released to this day. In the summer ofwel dit jaar, the franchise spawned a second craze with the release of Pokémon Go, an augmented reality game developed by Niantic. Pokémon has since been estimated to be the world's highest-grossing media franchise and one of the best-selling video game franchises.

The most recent main installments in the video game series are the Generation IX[444] games Pokémon Scarlet and Violet, which were released for the Switch on November 18, 2022. The games are the first Pokémon games to feature an entirely open-world experience as opposed to the partially open-world experience in previous Pokémon games such as Sword and Shield, and it also departed from the traditional gym mechanics and the elite four battles to opt for unique road quests.

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